← Back to deck
02Exploration stage

Explore

Explore ideas — generate multiple directions before choosing

The first idea is a placeholder. This card creates space for something unexpected to show up before you commit to a direction.

Open · Explore · Expand
  1. 01

    Concept exploration

    Your first idea is a placeholder. It's just your brain clearing its throat.

    Open →
  2. 02

    Challenge assumptions

    List everything you think is fixed about this project. Now question all of it.

    Open →
  3. 03

    Reframe the problem

    You're not stuck on the idea. You're stuck on the question. Change the question.

    Open →
  4. 04

    Shift perspective

    You've been looking at this from your point of view the whole time. That's the problem.

    Open →
  5. 05

    Make unexpected connections

    The most interesting ideas usually come from two things that have no business being together.

    Open →
  6. 06

    Break and rebuild

    Stop adjusting it. Take it apart completely and see what survives.

    Open →
  7. 07

    Think with the senses

    Design is visual — but experience isn't. What does your idea sound like? Feel like?

    Open →