01Sense-making stage
Core
Understand the brief — clarify the problem before designing
Most design problems go wrong at the start, not the middle. This card slows you down so your decisions are purposeful rather than reactive.
Clarify · Define · Focus
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Clarify the brief
You think you understand what's being asked. You probably don't.
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Define the problem
Describing what you'll make is not the same as understanding what's wrong.
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Context and constraints
Constraints aren't obstacles. They're the brief telling you where to look.
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Audience
'Everyone' is not an audience. The more specific you get, the more useful your design becomes.
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Insight
An observation tells you what. An insight tells you why. Only one of them is useful.
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Define success
If you don't know what success looks like before you start, you'll only recognise it by accident.